Hello Mothergunship Fans!
It has been three weeks since we released the MOTHERGUNSHIP Gun Crafting Range demo to the public, and we've been blown away with the creativity of our community! There are so many different barrel/cap/connector combinations you have been sharing with us on social media: things we never thought could be built! Even with the limited amount of gun parts that the demo has, the imagination of some players has gone really far.
In case you didn't have the chance to play the demo yet, you can download it at:
Humble (DRM-free): http://bit.ly/2sWWCLK
Xbox One: http://bit.ly/2GKlH0c
PS4 US: http://bit.ly/2INTZBX
PS4 UK: http://bit.ly/2IHMPid
Apart from the creations that you have been sharing with us, the feedback that we have received from the demo is invaluable. There are lots and lots of useful comments, bug reports and suggestions that we received since the demo is out. The majority of our public showings have been at various tradeshows that we participated in, where different players tried a prepared demo in a controlled environment, with people from our team being around and helping out the players whenever they needed, but with the release of the demo we had the opportunity to test Mothergunship in a much broader audience and see the real potential of the game. And we must admit that things have been very encouraging!
As we promised, we would like to award the best gun creations that you've shared on Twitter and Discord in the previous weeks. The winner is Frameloss with his creation Smack Talk who will get access to our beta testing build and play the game before its release later this summer.
This has been a very hard decision since there are so many great creations to choose from, but we did our best to select the best of the best. To help us with the decision, we asked some of our team members to select their most favorite creations, and here is what they chose...
GeorgeFromMarketing, Marketing and PR manager My favorite gun creation is the Mutual Destruction by Frame Loss. First of all because it combines two of my favorite gun parts, the chaingun barrel and the lava containers, and also because of the fact that it is a gun that requires skill to handle, otherwise you will find yourself taking damage from your own weapon. Plus its name is pretty cool!
Chris Zukowski - Lead Environment Artist I don't think this gun has a name, but it's made by Minorika and i really like the clever use of connectors to give it a really awesome gun aesthetic along with spreading the love through a combination of shotguns and the heart cap.
Chris Beckhäuser - Lead Level Designer
a.k.a. 8bit or spammer of our Discord social feeds channel
My favorite gun so far has to be THE ZIPPER, built by Frame Loss. Can't argue with a gun that lets you zip zoom through any room in the blink of an eye - for all those situations when you need to be real close and personal with your enemy real fast.
Liam Higgin, Associate Level Designer The Scrappers Delight by Molarin - A gun as crazy as the game it comes from! It does everything you don't want a gun to do. Not only does it launch you towards the danger, but it also covers a third of your screen and completely blinds you when you fire it. I think this gun perfectly encapsulates the absurdity and fun you can have playing Mothergunship.
Radek Pibil, Senior Game Programmer Schnitzleri’s Flamethrower: In the old builds I really loved flamethrowers with lava container and multi-shot addons. Especially, since back then the lava containers had a 100% chance of spawning a fire mine. This gun is very similar to that, and I am sure that it still chews through Pit Crawler with ease. Its behavior also reminded me of my favourite Tower of Guns' gun, Egon's Pride with Fireminey upgrade.
Madeleine Brackett, Associate Level designer My favorite gun so far is U N L I M I T E D P O W E R by Acktius because I think it's an excellent use of the probability caps!
PJ Cignarella, Associate Level designer I found MishtaBean's gun on Discord to be one of my favorites so far. It looks almost like a bow to me, due to it's sleek vertical design.
Joe - the director - Mirabello, Game Director Molarin’s Airplane: What can I say? I like recoil.
Thanks to everyone who submitted ideas over twitter, facebook,and discord.
Want to join in on the fun of talking about Mothergunship’s wacky guns? Join our Discord!